Consumables Creator
This item is free.
Description
🔌 Ecosystem & Compatibility Support
Supported Frameworks:
QBCore
Qbox
ESX Legacy
Supported Inventories (10+):
ox_inventory,qb-inventory,qs_inventory,codem_inventory,tgiann_inventory,core_inventory,origen_inventory,ak47_qb_inventory,ak47_inventory,jpr_inventory
Multi-Language Support (13 Languages):
English (
en), Arabic (ar), French (fr), Spanish (es), German (de), Portuguese (pt), Chinese (zh), Polish (pl), Dutch (nl), Italian (it), Russian (ru), Turkish (tr), Swedish (sv)
📦 Asset Package Contents
35 Free Custom Props:
15 Drink Props (Custom 3D models with pre-configured attachments).
20 Food Props (Custom 3D models with pre-configured attachments).
35 Pre-configured Animations: Hand-crafted animations mapped with clean, human-readable labels in the UI.
🛠️ In-Game Consumable Creator (Admin UI)
Bulk Item Registration: Select single or multiple unregistered items simultaneously to apply universal configurations instantly.
Smart Dropdown Auto-Fetch: Automatically reads registered items from your active inventory into a clean dropdown. Filters out items already configured in this script to prevent duplicate entries.
Fine-Tuned Animation Selector: Pick from 35 custom animations with full label integration.
Custom Status Effects & Adjustments:
Duration: Custom consumption speed (1–120 seconds).
Progress Bar Label: Fully customizable action text (e.g., "Drinking...", "Eating...").
Status Sliders: Precise controls for Hunger, Thirst, Stress, Health, and Armor (0–100 range).
Item Removal Toggle: Flexible checkbox to toggle whether items are consumed/removed upon usage.
Live Registered Item Management:
Update Effects: Live UI editor to modify any existing consumable's animation or status values on the fly.
Delete Consumable: Instantly removes usable item logic and clears database records.
Test Spawn: One-click feature to spawn selected items directly into the admin’s inventory for instant live testing.
🛒 Integrated In-Game Shop System
Admin Shop Manager:
Bulk-add registered items with dynamic price tags directly from an in-game UI.
Modify prices or remove items from shops live without needing server restarts.
Player Shop Interface:
Interacts with customizable PED spawns placed via coordinates in
config.lua.Clean UI displaying full item lists, descriptions, and dynamic prices.
Payment & Bulk Options: Allows players to select purchase quantities and pay via Cash or Bank account.
🛡️ Admin Audit & Webhook Logging System
Discord Webhook Support: Integrated Discord logging to track all admin actions and shop transactions in real time.
Detailed Log Events:
Consumable Management: Logs when an admin registers, updates, or deletes a consumable item (including selected stats, duration, and animations).
Item Spawning: Logs whenever an admin uses the "Spawn Item" test feature (includes Admin Name, Identifiers, Item Name, and Quantity).
Shop Changes: Logs when items/prices are added or removed from the admin shop menu.
Purchases: Logs player shop transactions (Player Name, Identifier, Item Bought, Quantity, Total Cost, and Payment Method).
⚙️ Core Technical Architecture
Auto SQL Setup: Fully automated database table registration on first boot—zero manual SQL imports required.
Dynamic Usable Item Handler: Automatically registers or unregisters usable items with the active core framework on the fly.
Conflict Prevention Engine:
Scans for usable item conflicts during resource startup.
If an item is already handled by another resource, this script automatically yields and unregisters it to prevent framework crashes, errors, or duplicate actions.